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Arduino Programming in 24 Hours, Sams Teach Yourself

Amazon.com Price:  $20.95 (as of 05/05/2019 13:14 PST- Details)

Description

In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you’ll be able to start creating inspired “DIY” hardwareprojects of your own! The use of this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most typical Arduino programming tasks.

Quizzes at the end of each chapter will let you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier how one can perform tasks.

Watch Out! cautions alert you to imaginable problems and provide you with advice on how to keep away from them.

 

Learn how to…

  • Get the right Arduino hardware and accessories for your needs
  • Download the Arduino IDE, install it, and link it to your Arduino
  • Quickly create, compile, upload, and run your first Arduino program
  • Master C syntax, decision keep an eye on, strings, data structures, and functions
  • Use pointers to work with memory—and keep away from common mistakes
  • Store data on your Arduino’s EEPROM or an external SD card
  • Use existing hardware libraries, or create your own
  • Send output and read input from analog devices or digital interfaces
  • Create and maintain interrupts in software and hardware
  • Communicate with devices via the SPI interface and I2C protocol
  • Work with analog and digital sensors
  • Write Arduino C programs that keep an eye on motors
  • Connect an LCD to your Arduino, and code the output
  • Install an Ethernet shield, configure an Ethernet connection, and write networking programs
  • Create prototyping environments, use prototyping shields, and interface electronics to your Arduino

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