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Multiple View Geometry in Computer Vision

Amazon.com Price:  $102.33 (as of 05/05/2019 13:58 PST- Details)

Description

A basic problem in computer vision is to have in mind the structure of an actual world scene. This book covers relevant geometric principles and easy methods to represent objects algebraically so they are able to be computed and applied. Contemporary major developments within the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman supply comprehensive background subject matter and give an explanation for easy methods to apply the methods and put in force the algorithms. First Edition HB (2000): 0-521-62304-9

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