Description
Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design which might be common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.
Through carefully analyzed case studies from each and every of these disciplines, it demonstrates the best way to apply these concepts to tackle practical system design problems. To beef up the focal point on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built the usage of a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they’re used in different systems, and prepares the reader to apply them in future designs.
The book is really helpful for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers.
Features:
- Concepts of computer system design guided by fundamental principles.
- Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering.
- Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services and products (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS).
- Numerous pseudocode fragments that provide concrete examples of abstract concepts.
- Extensive beef up. The authors and MIT OpenCourseWare provide on-line, for free, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.